Telegram screens
stitchkit/telegram/screens turns a bot’s menus into declared screens. A screen
says what the chat should show — a message or several, with their buttons — and
the runtime decides what to send, what to edit in place and what to delete. It
is grammY middleware: it answers the presses and messages that belong to a
screen and hands every other update to the next handler. Why it is shaped this
way: ADR 0211.
bun add grammy zod
grammY is the bot’s own; screens use its ctx.api and name its types, and
nothing imports grammY at run time.
A menu, end to end
A bot that lets its owner manage projects: a list, a project’s page, a two-message greeting screen and a screen that waits for the new greeting.
import { back, html, link, telegramScreens } from 'stitchkit/telegram/screens'
import { z } from 'zod'
export const tg = telegramScreens<BotContext>()
export const home = tg.screen('/')
.load((c) => listProjects(c.ctx.from?.id))
.view(({ data: projects }) => ({
text: html`<b>Your projects</b>`,
keyboard: [
...projects.map((project) => [link(project.name, projectPage, { projectId: project.id })]),
[link('➕ New project', newProject)],
],
}))
// A group shares a path prefix, a params schema and a load. The load runs
// before every screen under it — its load, its actions, its input — and is
// where access is checked: params arrive from a button, so they are input.
const owned = tg.group('/project/:projectId', { params: z.object({ projectId: z.uuid() }) })
.load(async (c) => {
const project = await findProject(c.params.projectId)
return project?.ownerId === c.ctx.from?.id ? project : c.go(home).toast('Project not found')
})
export const projectPage = owned.screen('/')
.action('archive', async (c) => {
await archiveProject(c.data.id)
return c.toast('Archived').go(home)
})
.view(({ data: project, params, act }) => ({
text: html`📁 <b>${project.name}</b>\n\nStatus: ${project.status}`,
keyboard: [
[link('👋 Greeting', greeting, params)],
project.status === 'active' && [act.archive('🗄 Archive')],
[back('« Back')],
],
}))
export const greeting = owned.screen('/greeting')
.action('clear', (c) => clearGreeting(c.data.id)) // nothing returned: stay, redrawn
.action('rule', z.object({ every: z.boolean() }), (c) => setRule(c.data.id, c.input.every))
.view(({ data: project, params, act }) => project.greeting
? [
{ key: 'header', text: html`<b>New members receive ↓</b>` },
{
text: project.greeting, // a plain string is escaped
keyboard: [
[link('✏️ Edit', greetingEdit, params), act.clear('🗑 Clear')],
[act.rule(project.every ? 'Every message' : 'First message only', { every: !project.every })],
[back('« Back')],
],
},
]
: { text: html`🗑 <b>No greeting.</b>`, keyboard: [[back('« Back')]] })
export const greetingEdit = owned.screen('/greeting/edit')
.on('text', async (c) => {
if (c.text.length < 3) return c.notice(html`❌ Too short`, { expiresInMs: 5_000 })
await c.pending('⏳')
await saveGreeting(c.data.id, c.text)
return c.notice(html`<blockquote>✅ Greeting saved</blockquote>`).back()
})
.view(() => ({ text: html`📝 Send the new greeting ↓`, keyboard: [[back('« Back')]] }))
// bot.ts
const screens = tg.create({
screens: [home, projectPage, greeting, greetingEdit],
storage: myStorageAdapter, // any grammY StorageAdapter
})
bot.use(screens)
bot.command('start', (ctx) => screens.open(ctx, home))
bot.catch((error) => logger.error('update failed', { error }))
The model
- A screen is a path, an optional
load, any number ofactionandon, and aview.loadcomes first or not at all — actions and input read what it returned — andviewends the declaration. - Params come from the path literal:
/project/:projectIdgivesparams.projectId. A group’s or screen’sparamsschema parses them (az.coerce.number()makes a number). The schema must accept what it produces, because a button carries the parsed value and the schema parses it again when it is pressed:z.coerce.number()does,z.string().transform(Number)does not and is a compile error. Alinkto a screen whose path has params must carry them; a link to a screen without params takes none — both are compile errors. - The parent of a screen is the nearest declared screen whose path is a
prefix of its own, by segments.
back()and theback('« Back')button go there. There is no history stack: navigation is a tree of paths, so it survives a restart and never grows. loadreturns data, or an outcome instead of data —c.go(home).toast('…')shows another screen. A chain of such redirects stops after four steps.viewis a pure function ofctx,params,dataandact. It returns one message or several. A message has exactly one content —text,rich(a Bot API rich message), or a media file id or URL (photo,video,animation,document,audio) with an optionalcaption— pluskeyboard,keyand, for text,linkPreview. Rows and buttons may befalse,nullorundefined, so a conditional button iscond && [...].- Text is a string, which is always escaped, or a
TelegramHtmlfrom thehtmltag, whose interpolations are escaped.html.raw(markup)marks markup that is already safe andhtml.join(parts, separator)joins pieces. Every message is sent withparse_mode: 'HTML'set explicitly, so an application’s ownparse_modetransformer changes nothing.
Outcomes
A load, an action and an input handler answer with an outcome, built by
chaining; returning nothing is stay().
| Builder | Does |
|---|---|
c.stay() |
show this screen again, with fresh data |
c.go(screen, params?) |
show another screen |
c.back() |
show the parent screen |
c.toast(text, { alert? }) |
answer the press — up to 200 characters; the last toast wins |
c.notice(content) |
a receipt that stays: posted, and the screen moves below it |
c.notice(content, { expiresInMs }) |
a remark under the screen that removes itself — expiresInMs up to 2³¹ − 1, a timer’s limit |
A remark is removed when its time comes, on the chat’s next update after that,
before anything new is sent into the chat and when the chat leaves its screen —
so a screen is never split by a remark. A chat keeps at most 100 remarks; the
oldest is removed to make room for the next. After a message there is no press
to answer, so an input handler has no toast.
What the chat shows: reconciliation
Each message of a view has a key: key when given, otherwise 'main' for the
last message and s0, s1, … for the ones before it. Between two views,
messages with the same key are the same message, and only what changed is
edited:
| From → to | Call |
|---|---|
| nothing changed | none |
| only the keyboard | editMessageReplyMarkup |
| text → text, rich → rich | editMessageText |
| text or rich → media, media → media | editMessageMedia |
| a caption | editMessageCaption |
| media → text or rich, text ↔ rich | delete and send |
Order holds: once a message has to be sent, every message after it is sent too, and a message is deleted only after its replacement is in the chat. So “header + body” → “body” edits the body in place and deletes the header, and the reverse sends both and deletes the old body.
When Telegram refuses a step:
- “message is not modified” is success.
- A message gone or not editable — deleted by the user, too old — is sent again with every message after it.
- A deletion refused (Telegram deletes only messages younger than 48 hours)
strips the message’s buttons instead and reports it as
message-kept. A message the user already deleted counts as deleted. - Anything else — a rate limit, a network failure, HTML Telegram cannot parse — stops the update, and the transition does not happen: the record stays on the screen the chat was on, so its input still answers, and lists every message the chat now shows, in the chat’s order, with the buttons of both renders. The next update repairs the rest. A receipt or a remark Telegram refuses stops the update the same way, with the view already drawn recorded.
A view is checked before anything is sent: at most 100 messages, keys of 1 to 64 characters, at most 100 buttons whose address is kept in the record. A view past these fails in the handler’s place, with the chat untouched.
Buttons and presses
A screen button’s callback_data is
‹prefix›‹screen id›[.‹action›](:‹param›)*(:‹key›=‹value›)*. Values are typed,
a UUID takes 24 bytes, and data that would pass Telegram’s 64 bytes is kept in
the chat’s record behind a token derived from it — the same button renders the
same token, so an unchanged keyboard is never edited. A screen’s id is a
short hash of its path, or its explicit id — give one to a screen whose path
may change, so buttons already in chats keep working.
A press is answered exactly once, after the outcome is known and before the
chat is edited. It is trusted only as far as Telegram vouches for it: the
callback_data must be on the keyboard of the message it came with, otherwise
the press was forged (a client can send any bytes) and goes to onStale.
A press on a message the record does not know — an older menu higher up — is answered in place: a one-message view takes that message over, a longer view is sent below it and the pressed message is deleted. Either way the recorded view is removed: one live menu per chat.
For a message the screens do not own — a notification from the backend —
screens.button(link('🔑 Refresh token', refreshToken, { botId })) makes a
button that opens the screen below and leaves the notification as it is.
Input
.on(kinds, handler, { keepMessage? }) takes a message while the screen is
shown. Kinds: text, rich, photo, video, animation, document,
audio, voice, video_note, sticker, location, contact. A screen may
have several .on; a message of a kind no .on takes, and every command
(/start), go to the next handler.
The user’s message is deleted before any load or the handler runs — input
can be a secret, such as a bot token, and a load may redirect or fail — unless
keepMessage: true; then the view is sent below the message. A message for a
screen whose record cannot be read is not passed on to the next handler: the
update fails, and onError decides. c.pending(text) shows a “working on it” message that is
removed when the handler ends, however it ends. c.message is the message as
Telegram sent it; it is never stored.
Opening a screen
screens.open(ctx, screen, params?, { previous }) shows a screen as a new
message at the bottom of the chat, from a command, a deep link or a handler.
The previous view stays ('keep', the default) or is deleted ('delete').
Called from inside a handler of the same chat, it runs at once rather than
waiting behind the update that called it, and the screen it opened stands: the
handler may still answer the press with a toast, and returning a navigation or
a notice as well is an error — drawn after it, the handler’s own outcome would
put the record back on the screen the chat left.
State and concurrency
One record per chat, in any grammY StorageAdapter<ScreenChatState>, under
screens:<chat id> by default (chatKey changes it; it never collides with a
grammY session). It holds the shown screen, its params, message ids with
fingerprints of their content, overflow tokens and expiring remarks — never
message text or input. A record from another schema version is set aside
(state-discarded); a storage failure is an update failure.
Updates of one chat are handled one at a time within a process. Two processes serving one chat — releases overlapping, a webhook fan-out — are not serialised: the last write wins. The record is written after Telegram answers, so it never names a message that was not sent — and it is written when Telegram refused halfway too.
Configuration
| Option | Default | Does |
|---|---|---|
screens |
— | the declared screens; ids, paths and access are checked at create |
storage |
— | where each chat’s record survives a restart |
chatKey |
screens:<chat id> |
the storage key of a chat’s record |
callbackPrefix |
~ |
what every screen button’s callback_data starts with |
chats |
'private' |
'all' answers in groups too, where any member can press or type |
onStale(c) |
answered silently | a press nothing can answer, with its reason; its outcome is shown |
onError(error, c) |
none | a load, action or input that threw; its outcome is shown |
onEvent(event) |
none | transition, state-discarded, message-kept, sweep-failed (a remark’s timer could not delete it) — never message text |
clock |
Date.now |
the time expiring remarks are measured by |
Without onError the press is answered silently and the error reaches
bot.catch — which a bot must set. screens.close() cancels pending expiry
timers on the way down; a remark left behind is removed on the chat’s next
update.
Security
- A group’s
loadchecks access for every screen, action and input under it. A param added below the last load is unchecked until a load of its own runs:createrefuses a screen whose params no load sees. - Never
html.raw(c.text)— or anything else a user wrote.htmlescapes interpolations;rawis for markup the application built. - Private chats only by default: in a group anyone could press an owner’s menu.
- A forged
callback_datanever reaches a handler; params and action input still go through their schemas.
Testing
createScreenTestChat(bot) takes the application’s own Bot — its middleware,
commands and error boundary in their real order — and answers its Bot API calls
from memory. Updates go through bot.handleUpdate, and an error reaches
bot.catch as it does under long polling.
import { Bot, MemorySessionStorage } from 'grammy'
import { createScreenTestChat } from 'stitchkit/telegram/screens'
const chat = createScreenTestChat(makeBot(new MemorySessionStorage()))
await chat.send('/start')
await chat.press('Alpha')
expect(chat.messages.at(-1)?.text).toBe('📁 <b>Alpha</b>')
expect(chat.calls.map((call) => call.method)).toEqual(['sendMessage', 'answerCallbackQuery', 'editMessageText'])
It keeps the Telegram rules screens depend on — an edit that changes nothing is
“not modified”, a deleted message cannot be edited, HTML it cannot parse, text
past 4096 characters, a caption past 1024 and callback_data past 64 bytes are
refused — and offers failNext to
refuse a call, deleteByUser, pressData for a forged press and
restart(bot) for a new process over the same storage.
Not included
Reply keyboards, inline mode, media uploads (InputFile) in a view, showing a
screen without an update (use screens.button in a notification), converting
an incoming message to HTML, and a history stack.